Almost halfway there


Finally all mechanics are currently in the game now and are mostly implemented the way i want or at least i've made it work somehow. I still need to convert a few variables and functions over to my global scene so it can be game wide not just session focused.

At this moment in the game we have

SCRATCHING: scratching away a texture with your mouse cursor for the gamba.. i mean card reveal. 

SHOP: multiple shops letting you buy items and letting you see more info on hover

INVENTORY: multipple inventories to hold perks, cards, and cosmetics (wallpapers and music)

PERKS: A bunch of perks to tilt the odds in your favor or to bank big on a strat

"DEATH": a lose state after you've already taken a loan and ran out of money

maybe some other stuff too like a small options menu etc.

More art work should start taking place soon. That'll be fun /̵͇̿̿/’̿’̿ ̿ ̿̿ ̿̿ ̿̿(x_x)

Files

scratchies.zip Play in browser
May 14, 2025
scratchies.exe 102 MB
May 14, 2025

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